3D Round Tripping with FBX – Part 1 – Flame 2018.3 Update

Hi everyone, Grant for the Flame Learning Channel. In the next few videos… You’ll look at the workflow of round tripping 3D geometry… between Autodesk Flame and Autodesk Maya. You are not restricted to using specific 3D applications… But these two applications work well together. So you’ll start off importing 3D geometry into Flame… and […]

Maya for Flame Artists – Part 1 – Introduction – 2017×1

Hey everyone, Grant Kay for the Flame Learning Channel.  Over the next few videos, we are going to look at Maya from a Flame Artist’s point of view… As well as prepare a 3D model for importing into Flame.   By having a consolidated and optimized 3D model…  Will improve performance… As well as make […]

Adobe Fuse CC Tutorial – Create custom 3D characters [How to create a Zombie]

What’s up guys! We are in a new tutorial of Adobe Fuse I’ll show you quickly how to make a 3D model The interface is fairly simple, based on the menu at the top left Let’s create a new project.. a 3D Zombie The software will guide us step by step To modify the Head, […]

3D Model Fuse (Auto) Review

3D Model Fuse (Auto) Review

Free character modeling with Adobe Fuse (Tutorial promo)

Hey everyone it’s Phil and I have a new tutorial out. This is just a quick look at it. It’s a one hour tutorial looking at Adobe fuse, which is free! We’ll take a look at first building two basic characters, then going into finer details such as adjusting different muscle groups or details in […]

3D Model Pipe Union Link Review

3D Model Pipe Union Link FlatPyramid.com

3D Interoperability with ‘Send To’ – PART 2 – Flame 2020.3

Hi everyone, Grant for the Flame Learning Channel. In part 1 of this series… You learnt the fundamental basics… of how to instantly exchange 3D data… between the Flame 2020.3 Update… Maya 2020 and Mudbox 2020. This was using the new “SEND TO” workflow… And the last part of the video… Went through a basic […]