Working with Python Scripting – Flame 2018.2 Update

Hey everyone, Grant for the Flame Learning Channel. In this video… You’ll learn about the new Python scripting capabilities… In the Flame 2018.2 Update. This initial implementation… mainly affects the Batch node compositing in the Flame products. So you are now able to automate a variety of tasks… when integrating within a facility pipeline. This […]

3D Round Tripping with FBX – Part 1 – Flame 2018.3 Update

Hi everyone, Grant for the Flame Learning Channel. In the next few videos… You’ll look at the workflow of round tripping 3D geometry… between Autodesk Flame and Autodesk Maya. You are not restricted to using specific 3D applications… But these two applications work well together. So you’ll start off importing 3D geometry into Flame… and […]

Animating with Expressions – P2 – Channel Hierarchy, Evaluation & Selection Order – Flame 2019.2

Hi everyone, Grant for the Flame Learning Channel. In part 1 on expression animation in Flame… We looked at animation channel relationships… As well as linking them through an expression. We also started covering basic expression syntax… Which included basic mathematics… such as addition, subtraction, multiplication and division. In part two, you’ll start expanding expressions […]

Convert & Update Old Flame Archives – Flame 2019

Hi everyone, Grant for the Flame Learning Channel. In this video, you’ll learn about upgrading your archives… to the latest release of Flame. This new functionality is incredibly useful… when you want to repurpose and update an old archive… to use with Flame 2019. What I mean by this… Is when you open an archive […]

Export Lists – Flame 2018.2 Update

Hey everyone, Grant for the Flame Learning Channel. In this short video… We’ll take a quick look at how you can now export different lists… from the Flame 2018.2 Update. This can be really useful when working in the Flame products… And you need to provide your producer or client… With a list of various details […]

Beauty Retouching with the Washer – Flame 2019

Hi everyone, Grant for the Flame Learning Channel. In this video, you’ll learn about another retouching tool… That comes with Flame 2019. This tool is known as the “Washer”… And this Matchbox shader is not as powerful as A2Beauty… But it uses a faster calculation… Allowing you to maintain a faster degree of interaction… When […]

Create a Clean Plate with 3D Shapes & Projections – Flame 2019

Hi everyone, Grant for the Flame Learning Channel. In this video… you’ll learn the workflow to clean up your images… Using 3D Shapes and Projections. In a lot of cases… this might be a lot quicker than the traditional 3D tracking and projection technique. Now we’ll be covering two methods… And they differ slightly when […]

Slipping Media under a Timewarp – Flame 2018.1 Update

Hey everyone, Grant for the Flame Learning Channel. In this short video… I am going to show you how to slip your media under a time warp… or speed change effect. This is quite useful when you’ve built a timewarp… Or conformed a sequence with speed changes… And you just want to adjust the timing […]

Motion Warp Tracking – Part 2 – Multiple Reference Frames – Flame 2018.3 Update

Hey everyone, Grant for the Flame Learning Channel. In part 1 of the Motion Warp Tracking series… You were introduced to the concept of Motion Warp Tracking with Motion Vectors… Enabling you to perform tracking on organic-type substances. You were also provided with a basic example… to get yourself familiar with the tools. It’s imperative […]

Updated Copy & Paste in the Timeline – Flame 2019

Hi everyone, Grant for the Flame Learning Channel. In this video, you’ll learn about the copy and paste behaviour… When working in the timeline. This is a small setting… But it can make a big difference as to how you’d like to end up… After performing copy and paste. This video is not footage specific… […]