Star Wars Episode 7 Darth Vader Melted Mask 3D Print from the New Trailer 3DBurn Ep 3

The new Star Wars Episode 7 trailer just got released and I love the look of the Darth Vader Melted Mask. So, I downloaded the model and decided to 3D burn it. Stick around to see how it turned out. This video on 3D masks is not authorised or endorsed by Disney, Lucas Films, JJ […]

3D Round Tripping with FBX – Part 1 – Flame 2018.3 Update

Hi everyone, Grant for the Flame Learning Channel. In the next few videos… You’ll look at the workflow of round tripping 3D geometry… between Autodesk Flame and Autodesk Maya. You are not restricted to using specific 3D applications… But these two applications work well together. So you’ll start off importing 3D geometry into Flame… and […]

Maya for Flame Artists – Part 1 – Introduction – 2017×1

Hey everyone, Grant Kay for the Flame Learning Channel.  Over the next few videos, we are going to look at Maya from a Flame Artist’s point of view… As well as prepare a 3D model for importing into Flame.   By having a consolidated and optimized 3D model…  Will improve performance… As well as make […]

Azur Lane Live2D Tirpitz Snow Melting Summer

Big sister… Come to think of it, I think she was… Sigh, I’m almost starting to forget. Do you know how it feels to observe the battlefield from a safe place, unable to do anything but speak of its cruelty? Strategic reasons, huh… I was equipped with guns, yet they were never meant to fire… […]

Adobe Fuse CC Tutorial – Create custom 3D characters [How to create a Zombie]

What’s up guys! We are in a new tutorial of Adobe Fuse I’ll show you quickly how to make a 3D model The interface is fairly simple, based on the menu at the top left Let’s create a new project.. a 3D Zombie The software will guide us step by step To modify the Head, […]

Fixed, Spring, Hinge, Character & Configurable Joint explained – Unity Tutorial

In this video we will talk about all unity joins, so we will talk about fixed joint spring joints hinge joints character joints and configurable joints Yes we’re talking about all of them and you can find the time codes in the Descriptions so that you can skip all the parts. You don’t need at […]

Wrist and Hand Joints – 3D Anatomy Tutorial

So this is a tutorial on the joints of the wrist and the hand. We’ll just take a look at some of the features of this joint and look at the ligaments and kind of movements that occur at this joint. So we’ll start off with the wrist joint and we’ll work our way distally […]

How to create an animated character in Blender 2.8 and Fuse with Subtitles & Active Timeline Assist

Welcome… you are required to have some experience in all these platforms to understand the process. Blender 2.8, Fuse and Adobe software links, are in the description. The timeline shows your progress during the tutorial . Markers indicate important points of the tutorial. The solid bar in the timeline is for the next platform or […]

The Image Toolset – Part 5 – 3D Selective – Z-depth – Flame 2020

Hi everyone, Grant for the Flame Learning Channel. In the previous releases of Flame… We introduced the Image toolset… which allowed you to isolate parts of your images… And apply various VFX or look developments to those parts. So you could use these tools… for grading, compositing and final finishing. This would be done using […]

The Image Toolset – Part 6 – 3D Selective – Normals – Flame 2020

Hi everyone, Grant for the Flame Learning Channel. In the previous video, we started looking at the new 3D Selective capability… In the Flame 2020 products. So when it comes to producing selective mattes for your images… You can use a key or a mask… But you can also use 3D data like a Z-depth […]