DaniLeigh – FLAME

Niggas lines I’m the ring leader in the circus Working hard you can hear it all in my verses Apologize if the way I flex make you nervous shit is deeper than the surface I’m just sayin’ its all worth it ‘Cause lately woah, yeh I been cooking in the kitchen, yeh ‘Cause i been […]

Working with Python Scripting – Flame 2018.2 Update

Hey everyone, Grant for the Flame Learning Channel. In this video… You’ll learn about the new Python scripting capabilities… In the Flame 2018.2 Update. This initial implementation… mainly affects the Batch node compositing in the Flame products. So you are now able to automate a variety of tasks… when integrating within a facility pipeline. This […]

3D Round Tripping with FBX – Part 1 – Flame 2018.3 Update

Hi everyone, Grant for the Flame Learning Channel. In the next few videos… You’ll look at the workflow of round tripping 3D geometry… between Autodesk Flame and Autodesk Maya. You are not restricted to using specific 3D applications… But these two applications work well together. So you’ll start off importing 3D geometry into Flame… and […]

Melting Metal In My HAND! | 10 Strange Chinese Products

wait so what does this do it’s supposed to stretch out your neck this is upsetting what’s going on guys I am Matthias and welcome back to another ten alright guys videos over by five welcome back to another ten strange Chinese items that Tanner here found on all these shut that Tanner found on […]

Export Lists – Flame 2018.2 Update

Hey everyone, Grant for the Flame Learning Channel. In this short video… We’ll take a quick look at how you can now export different lists… from the Flame 2018.2 Update. This can be really useful when working in the Flame products… And you need to provide your producer or client… With a list of various details […]

Slipping Media under a Timewarp – Flame 2018.1 Update

Hey everyone, Grant for the Flame Learning Channel. In this short video… I am going to show you how to slip your media under a time warp… or speed change effect. This is quite useful when you’ve built a timewarp… Or conformed a sequence with speed changes… And you just want to adjust the timing […]

WiLL iT MELT GAME | Easter Food Edition

Motion Warp Tracking – Part 2 – Multiple Reference Frames – Flame 2018.3 Update

Hey everyone, Grant for the Flame Learning Channel. In part 1 of the Motion Warp Tracking series… You were introduced to the concept of Motion Warp Tracking with Motion Vectors… Enabling you to perform tracking on organic-type substances. You were also provided with a basic example… to get yourself familiar with the tools. It’s imperative […]

Customizing with Segment Renaming – Flame 2018

Hey everyone, Grant here for the Flame Learning Channel. In this video, we are going to look at a new naming token… when it comes to naming segments in a sequence. This will allow you to set your own start number… Define the number padding… As well as the increment increase… when it comes to […]

Scene Detection – Flame 2018

Hey everyone, Grant here for the Flame Learning Channel. In this video, we will be taking a look at the new Scene Detection workflow in the Flame 2018 products. This will allow you to bring a single clip… Analyze it… And add cuts between all the shots that make up the clip. Now to get […]